Package fr.royalpha.sheepwars.api
Class SheepWarsSheep
- java.lang.Object
-
- fr.royalpha.sheepwars.api.SheepWarsSheep
-
public abstract class SheepWarsSheep extends java.lang.Object
-
-
Field Summary
Fields Modifier and Type Field Description private static java.util.List<SheepWarsSheep>availableSheepsprivate org.bukkit.DyeColorcolorprivate static org.bukkit.configuration.file.FileConfigurationconfigprivate static java.io.FileconfigFileprivate java.lang.StringconfigPathprivate booleandropprivate intdurationprivate booleanfriendlyprivate doublehealthprivate fr.royalpha.sheepwars.core.message.MessagemsgNameprivate floatrandomprivate java.util.List<fr.royalpha.sheepwars.core.handler.SheepAbility>sheepAbilitiesprivate static java.util.List<SheepWarsSheep>waitingSheeps
-
Constructor Summary
Constructors Constructor Description SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message.Messages name, org.bukkit.DyeColor color, int duration, boolean friendly, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message.Messages name, org.bukkit.DyeColor color, int duration, boolean friendly, boolean drop, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message name, java.lang.String configPath, org.bukkit.DyeColor color, int duration, boolean friendly, double health, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.SheepWarsSheep(java.lang.String name, org.bukkit.DyeColor color, int duration, boolean friendly, double health, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Initialize a new sheep !
-
Method Summary
Modifier and Type Method Description booleanequals(java.lang.Object obj)java.util.List<fr.royalpha.sheepwars.core.handler.SheepAbility>getAbilities()Get the sheep abilities.static java.util.List<SheepWarsSheep>getAvailableSheeps()Get registered sheeps.org.bukkit.DyeColorgetColor()Get sheep color.private java.lang.StringgetConfigFieldPath(java.lang.String field)No need to use this method.static SheepWarsSheepgetCorrespondingSheep(org.bukkit.inventory.ItemStack item, org.bukkit.entity.Player player)intgetDuration()Get the sheep duration.doublegetHealth()Get the sheep health.org.bukkit.inventory.ItemStackgetIcon(org.bukkit.entity.Player player)Get the sheep icon according to the player's language.intgetId()Get the sheep id managed by the plugin.java.lang.StringgetName(org.bukkit.entity.Player player)Get the sheep name according to the player's language.floatgetRandom()Get the luck to get this sheep (between 0.0 and 1.0).static voidgiveRandomSheep(org.bukkit.entity.Player player)static voidgiveSheep(org.bukkit.entity.Player player, SheepWarsSheep sheep)static voidgiveSheep(org.bukkit.entity.Player player, SheepWarsSheep sheep, int amount)booleanhasAbility(fr.royalpha.sheepwars.core.handler.SheepAbility... abilities)Test if the sheep has the ability.booleanisDropAllowed()Get if the sheep is allowed to drop its wool on death.booleanisFriendly()Get if this sheep is friendly or aggressive.abstract voidonFinish(org.bukkit.entity.Player player, org.bukkit.entity.Sheep bukkitSheep, boolean death, org.bukkit.plugin.Plugin plugin)Called before the sheep disappear.abstract booleanonGive(org.bukkit.entity.Player player)Useful to cancel the give of a sheep under certain conditions.abstract voidonSpawn(org.bukkit.entity.Player player, org.bukkit.entity.Sheep bukkitSheep, org.bukkit.plugin.Plugin plugin)Useful to do something when the sheep gets launched.abstract booleanonTicking(org.bukkit.entity.Player player, long ticks, org.bukkit.entity.Sheep bukkitSheep, org.bukkit.plugin.Plugin plugin)Most important method called every tick.static booleanregisterSheep(SheepWarsSheep sheep)UseUltimateSheepWarsAPImethods instead.static voidsetupConfig(java.io.File file, fr.royalpha.sheepwars.core.SheepWarsPlugin plugin)No need to use this method.private org.bukkit.entity.SheepspawnSheep(org.bukkit.Location location, org.bukkit.entity.Player player, org.bukkit.plugin.Plugin plugin)booleanthrowSheep(org.bukkit.entity.Player launcher, org.bukkit.plugin.Plugin plugin)Throw this sheep from a player.static booleanunregisterSheep(SheepWarsSheep sheep)UseUltimateSheepWarsAPImethods instead.
-
-
-
Field Detail
-
availableSheeps
private static java.util.List<SheepWarsSheep> availableSheeps
-
waitingSheeps
private static java.util.List<SheepWarsSheep> waitingSheeps
-
configFile
private static java.io.File configFile
-
config
private static org.bukkit.configuration.file.FileConfiguration config
-
msgName
private fr.royalpha.sheepwars.core.message.Message msgName
-
configPath
private java.lang.String configPath
-
color
private org.bukkit.DyeColor color
-
duration
private int duration
-
friendly
private boolean friendly
-
health
private double health
-
drop
private boolean drop
-
random
private float random
-
sheepAbilities
private java.util.List<fr.royalpha.sheepwars.core.handler.SheepAbility> sheepAbilities
-
-
Constructor Detail
-
SheepWarsSheep
public SheepWarsSheep(java.lang.String name, org.bukkit.DyeColor color, int duration, boolean friendly, double health, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Initialize a new sheep !- Parameters:
name- Define the sheep's name. It will be automatically add to the language files.color- Color of the sheep.duration- Life time (in seconds) of the sheep, 0 will cause the sheep not to be automatically killed.friendly- Is this sheep friendly ? If yes, it will not be launched but just appear at the player position.health- Sheep's health.drop- Will the sheep drop its wool if killed ?random- Specify the luck to get this sheep (1 = maximum luck, 0 = you will never get this sheep).sheepAbilities- (Optional) Sheep ability such as "FIRE_PROOF" or "SEEK_PLAYERS".
-
SheepWarsSheep
public SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message.Messages name, org.bukkit.DyeColor color, int duration, boolean friendly, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.
-
SheepWarsSheep
public SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message.Messages name, org.bukkit.DyeColor color, int duration, boolean friendly, boolean drop, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.
-
SheepWarsSheep
public SheepWarsSheep(fr.royalpha.sheepwars.core.message.Message name, java.lang.String configPath, org.bukkit.DyeColor color, int duration, boolean friendly, double health, boolean drop, float random, fr.royalpha.sheepwars.core.handler.SheepAbility... sheepAbilities)Usethis constructorinstead.
-
-
Method Detail
-
giveRandomSheep
public static void giveRandomSheep(org.bukkit.entity.Player player)
-
giveSheep
public static void giveSheep(org.bukkit.entity.Player player, SheepWarsSheep sheep)
-
giveSheep
public static void giveSheep(org.bukkit.entity.Player player, SheepWarsSheep sheep, int amount)
-
spawnSheep
private org.bukkit.entity.Sheep spawnSheep(org.bukkit.Location location, org.bukkit.entity.Player player, org.bukkit.plugin.Plugin plugin)
-
getId
public int getId()
Get the sheep id managed by the plugin.
-
getName
public java.lang.String getName(org.bukkit.entity.Player player)
Get the sheep name according to the player's language.
-
getColor
public org.bukkit.DyeColor getColor()
Get sheep color.- Returns:
- The color of the sheep.
-
getIcon
public org.bukkit.inventory.ItemStack getIcon(org.bukkit.entity.Player player)
Get the sheep icon according to the player's language.
-
getDuration
public int getDuration()
Get the sheep duration.
-
isFriendly
public boolean isFriendly()
Get if this sheep is friendly or aggressive.
-
getHealth
public double getHealth()
Get the sheep health.
-
isDropAllowed
public boolean isDropAllowed()
Get if the sheep is allowed to drop its wool on death.
-
getRandom
public float getRandom()
Get the luck to get this sheep (between 0.0 and 1.0).
-
getAbilities
public java.util.List<fr.royalpha.sheepwars.core.handler.SheepAbility> getAbilities()
Get the sheep abilities.
-
hasAbility
public boolean hasAbility(fr.royalpha.sheepwars.core.handler.SheepAbility... abilities)
Test if the sheep has the ability.
-
getConfigFieldPath
private java.lang.String getConfigFieldPath(java.lang.String field)
No need to use this method.
-
onGive
public abstract boolean onGive(org.bukkit.entity.Player player)
Useful to cancel the give of a sheep under certain conditions.- Parameters:
player- Player who will receive the sheep in his inventory- Returns:
- true if there's no problem giving that sheep to that player. false otherwise and the sheep won't be given.
-
onSpawn
public abstract void onSpawn(org.bukkit.entity.Player player, org.bukkit.entity.Sheep bukkitSheep, org.bukkit.plugin.Plugin plugin)Useful to do something when the sheep gets launched.
For example : the Intergalactic Sheep broadcast a message.- Parameters:
player-bukkitSheep- The sheep's bukkit entity.plugin- UltimateSheepWars plugin instance (useful to launch runnables).
-
onTicking
public abstract boolean onTicking(org.bukkit.entity.Player player, long ticks, org.bukkit.entity.Sheep bukkitSheep, org.bukkit.plugin.Plugin plugin)Most important method called every tick.- Parameters:
player- Player who has launched the sheep.ticks- Sheep's ticks (number decremented every twentieth of a second starting from (sheep.getDuration*20) at the moment the sheep appeared).bukkitSheep- The sheep's bukkit entity.plugin- UltimateSheepWars plugin instance (useful to launch runnables).- Returns:
- true if you want to stop the sheep and directly go to the onFinish([...]); method, false if you want to continue ticking.
-
onFinish
public abstract void onFinish(org.bukkit.entity.Player player, org.bukkit.entity.Sheep bukkitSheep, boolean death, org.bukkit.plugin.Plugin plugin)Called before the sheep disappear.- Parameters:
player- Player who has launched the sheep.bukkitSheep- The sheep's bukkit entity.death- Was the sheep killed by a player and is already dead ?plugin- UltimateSheepWars plugin instance (useful to launch runnables).
-
throwSheep
public boolean throwSheep(org.bukkit.entity.Player launcher, org.bukkit.plugin.Plugin plugin)Throw this sheep from a player.
-
equals
public boolean equals(java.lang.Object obj)
- Overrides:
equalsin classjava.lang.Object
-
getCorrespondingSheep
public static SheepWarsSheep getCorrespondingSheep(org.bukkit.inventory.ItemStack item, org.bukkit.entity.Player player)
-
getAvailableSheeps
public static java.util.List<SheepWarsSheep> getAvailableSheeps()
Get registered sheeps.
-
registerSheep
public static boolean registerSheep(SheepWarsSheep sheep) throws java.io.IOException
UseUltimateSheepWarsAPImethods instead.- Throws:
java.io.IOException
-
unregisterSheep
public static boolean unregisterSheep(SheepWarsSheep sheep)
UseUltimateSheepWarsAPImethods instead.
-
setupConfig
public static void setupConfig(java.io.File file, fr.royalpha.sheepwars.core.SheepWarsPlugin plugin)No need to use this method.
-
-