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O
- onClick(ItemStack, InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
- onClose() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
- onEquip(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsKit.SheepWarsKitLevel
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Triggered when the game begins.
- onFinish() - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
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Triggered on deactivation of the booster.
- onFinish(Player, Sheep, boolean, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
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Called before the sheep disappear.
- onGive(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
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Useful to cancel the give of a sheep under certain conditions.
- onOpen() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
- onPlayerInventory(InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
- onPlayerInventory(InventoryCloseEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
- onSpawn(Player, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
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Useful to do something when the sheep gets launched.
- onStart(Player, SheepWarsTeam) - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
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Triggered on activation of the booster.
- onTicking(Player, long, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
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Most important method called every tick.
- open(SheepWarsPlugin, Player, String) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
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