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All Classes All Packages
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- onClick(ItemStack, InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 - onClose() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 - onEquip(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsKit.SheepWarsKitLevel
 - 
Triggered when the game begins.
 - onFinish() - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
 - 
Triggered on deactivation of the booster.
 - onFinish(Player, Sheep, boolean, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
 - 
Called before the sheep disappear.
 - onGive(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
 - 
Useful to cancel the give of a sheep under certain conditions.
 - onOpen() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 - onPlayerInventory(InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 - onPlayerInventory(InventoryCloseEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 - onSpawn(Player, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
 - 
Useful to do something when the sheep gets launched.
 - onStart(Player, SheepWarsTeam) - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
 - 
Triggered on activation of the booster.
 - onTicking(Player, long, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
 - 
Most important method called every tick.
 - open(SheepWarsPlugin, Player, String) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
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