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O

onClick(ItemStack, InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
onClose() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
onEquip(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsKit.SheepWarsKitLevel
Triggered when the game begins.
onFinish() - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
Triggered on deactivation of the booster.
onFinish(Player, Sheep, boolean, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
Called before the sheep disappear.
onGive(Player) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
Useful to cancel the give of a sheep under certain conditions.
onOpen() - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
onPlayerInventory(InventoryClickEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
onPlayerInventory(InventoryCloseEvent) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
onSpawn(Player, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
Useful to do something when the sheep gets launched.
onStart(Player, SheepWarsTeam) - Method in class fr.royalpha.sheepwars.api.SheepWarsBooster
Triggered on activation of the booster.
onTicking(Player, long, Sheep, Plugin) - Method in class fr.royalpha.sheepwars.api.SheepWarsSheep
Most important method called every tick.
open(SheepWarsPlugin, Player, String) - Method in class fr.royalpha.sheepwars.api.gui.base.GuiScreen
 
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